- People
- Administration & Staff
- Research faculty
- Gabriela Aceves-Sepúlveda
- Alissa N. Antle
- Sheelagh Carpendale
- Parmit Chilana
- Jon Corbett
- Steve DiPaola
- Halil Erhan
- Brian Fisher
- Diane Gromala
- Marek Hatala
- Kate Hennessy
- Alireza Karduni
- Sylvain Moreno
- Carman Neustaedter
- Will Odom
- Philippe Pasquier
- Niranjan Rajah
- Bernhard Riecke
- Gillian Russell
- Thecla Schiphorst
- Chris Shaw
- Wolfgang Stuerzlinger
- Ron Wakkary
- Ö. Nilay Yalçin
- Teaching faculty
- Emeritus
- Adjunct Faculty
- Alumni
- Work at SIAT
- Opportunities
- Research
- Programs
- News & Events
- Spaces & Equipment
- StudioSIAT
- Media
- We are hiring
- Showcase
- Contact
- Staff & faculty resources
BULLETANT (game)
By: Long Nguyen, Trisha Wong, Jalene Pang, Len Wang
Course: IAT 312 Foundations of Game Design
Description: "Embark on a fast-paced shoot-em-up game - BULLETANT. Take on the relentless role of a Bullet Ant who has fallen into the deathtrap of a monstrous Ant Lion. Your mission: skillfully dodge and reflect the Antlion's projectiles, avoid falling into the menacing jaws from below, and emerge from the sandpit victorious. Are you ready to conquer all difficulties?"
Still frames from game: