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Forbidden Cavern (game)

By: Enoch Hsieh, Evan Huang, Samuli Karki, Angela Lee
Course: IAT 312 Foundations of Game Design

Project description: Forbidden Cavern is a first-person puzzle-solving game where the player plays through a series of escape rooms to save his older brother from his unforeseen fate. Players will have to explore each room and interact with objects in order to solve each puzzle.

Credits: All cutscene art were hand-drawn by Angela. Enoch, Evan, and Sam programmed and designed the game in Unity.

Play the game (use password iat312):

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