間眅埶AV

Please note:

To view the current Academic Calendar, go to www.sfu.ca/students/calendar.html

Animation CMPT 466 (3)

Topics and techniques in animation, including: The history of animation, computers in animation, traditional animation approaches, and computer animation techniques such as geometric modelling, interpolation, camera controls, kinematics, dynamics, constraint-based animation, realistic motion, temporal aliasing, digital effects and post production. Prerequisite: CMPT 361 and MACM 316, with a minimum grade of C- or permission of the instructor.