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Animation CMPT 466 (3)

Topics and techniques in animation, including: The history of animation, computers in animation, traditional animation approaches, and computer animation techniques such as geometric modelling, interpolation, camera controls, kinematics, dynamics, constraint-based animation, realistic motion, temporal aliasing, digital effects and post production. Prerequisite: CMPT 361 and MACM 316, with a minimum grade of C- or permission of the instructor.

Section Instructor Day/Time Location
KangKang Yin
Jan 4 – Apr 11, 2023: Tue, 10:30 a.m.–12:20 p.m.
Jan 4 – Apr 11, 2023: Fri, 10:30–11:20 a.m.
Burnaby
Burnaby