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Multimedia Programming for Art and Design IAT 265 (3)

Using cases from topics such as animation, cinema, music and design, this course introduces a variety of programming tools and techniques. Practical use of multimedia scripting languages and authoring environments is covered in the context of a series of composition and design projects. Code libraries and programming techniques for specific media will be introduced. Assessment will be based on both programming and the expressive use of programs in their case context. Prerequisite: Completion of 21 units and IAT 167 and one of MATH 130, MACM 101, MATH 150, MATH 151, MATH 154, or MATH 157. Quantitative.

Section Instructor Day/Time Location
Marek Hatala
Jan 11 – Apr 16, 2021: Tue, Thu, 9:30–10:20 a.m.
Burnaby
D101 Jan 11 – Apr 16, 2021: Thu, 12:30–2:20 p.m.
Burnaby
D102 Jan 11 – Apr 16, 2021: Thu, 2:30–4:20 p.m.
Burnaby
D103 Jan 11 – Apr 16, 2021: Thu, 4:30–6:20 p.m.
Burnaby