Interactive Objects and Environments IAT 438 (3)
Develops programming and scripting skills for developing combined software, and hardware prototype versions of interactive objects and environments. Covers the art and design of interactive objects and environments. Methodologies emphasizing embodiment, kinesthetics and haptics are introduced by combining theory and practice. Students develop programming skills for developing working prototypes comprised of software, sensors, and hardware. Prerequisite: Completion of 60 units, including IAT 233, 235 and 267.
Section | Instructor | Day/Time | Location |
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Russell Taylor |
Sep 4 – Dec 3, 2018: Thu, 5:30–9:20 p.m.
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Vancouver |