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Perspectives on Geometry MATH 303 (3)
Geometry is the mathematics of form and space, and is vital to our understanding of both the physical and virtual worlds. Designing computer graphics is an example of using mathematics to encode spatial relationships. Potential topics include: Euclidean and non-Euclidean geometries, computational geometry, differential geometry, and symmetry. Prerequisite: MATH 152 or 155 or 158 and MATH 232 or 240. There may be additional prerequisites depending on the course's topics. Department permission is required to complete this course more than once. Quantitative.
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