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An Animated Introduction to Programming CMPT 166 (3)
An informal introduction to programming using examples drawn from animation and graphics. Fundamental programming language features are covered, including variables, expressions, statements, loops, functions, and objects. Class design, event-driven programming or other advanced programming techniques may be introduced as needed. No prior programming experience is assumed. Prerequisite: Recommended: BC Math 12 or equivalent. Quantitative/Breadth-Science.
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