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Advanced Game Design IAT 410 (3)

Students will design and develop a variety of electronic games, culminating in an advanced game project. They will continue to analyze the experience of play within the game, and the connections between the game experience and broader cultural phenomena. Prerequisite: Completion of 63 units, including IAT 265 or equivalent programming course. Strongly recommended: IAT 312.

Section Instructor Day/Time Location
Yingchen Yang
Sep 2 – Dec 1, 2014: Mon, 4:30–6:20 p.m.
Surrey
E101 Sep 2 – Dec 1, 2014: Mon, 6:30–8:20 p.m.
Surrey
E102 Sep 2 – Dec 1, 2014: Tue, 4:30–6:20 p.m.
Surrey